LOCKS

Lock any container with a Lock crafted from iron and copper. Share access by cutting keys for trusted players. Forgotten locks rust away on their own so nothing stays sealed forever.

Locks & Keys

Two items make up the lock system. A Lock is crafted from 3 iron ingots and a copper ingot, and seals a container. A Blank Key is an iron ingot above a copper ingot, and is cut into a key for a lock you own.

Locking a Container

You can lock any container: chests, barrels, furnaces, brewing stands, and more. The Lock is used up.

  1. 1Hold a Lock.
  2. 2Sneak + right-click the container.
  3. 3The container is locked to you as the owner.

Sneak + right-click a container with an empty hand to see whether it's locked.

Cutting Keys

Only the container's owner can cut keys. A key opens the container but can't remove the lock.

  1. 1As the owner, hold a Blank Key.
  2. 2Sneak + right-click the locked container. The blank is cut into a key for it.
  3. 3Hand the copy to another player. They can sneak + right-click the container with it to bind permanent access to themselves.

Sneak + right-clicking with the key is what grants persistent access, and uses the key up. Without that step, the player holds the key to open the container.

Unlocking a Container

Only the owner can remove a lock. Doing so returns the Lock and invalidates every key.

  • Shift + left-click (punch) the container as the owner. The lock comes off and you get the Lock back.
  • All keys and bound accessors become invalid the moment the lock is removed.

Rust Decay

Locks left untouched eventually rust away. This stops abandoned or forgotten locks from blocking containers forever.

  • If a locked container goes 14 days without being opened or punched, the lock auto-removes on the next interaction.
  • Any access (open or punch) resets the 14-day timer.